Recording and replay
This is the page you'll reread once and then never need again. Recording and replay is RepRecap's main loop, and it's deliberately built to be hands-off once it's running.
Starting the camera
- Open RepRecap.
- You land on the Record tab. You'll see a live camera feed.
- Tap the Start button (large, bottom-right).
The screen flips into delayed-replay mode. The feed you see is no longer live — it's running behind by however many seconds the delay is set to. Tap the screen once if you need to confirm: a small indicator briefly shows the current delay.
Setting the delay
The delay slider runs along the bottom of the Record screen. Drag it to set how many seconds behind live you want the playback to be.
Common starting points:
- 5 seconds — passing or setting reps where the athlete stays in place.
- 10 seconds — short approach drills.
- 15 seconds — hitting lines where the athlete approaches, hits, then walks to the screen.
- 20–30 seconds — longer rotations, or when reviewing on a TV across the gym.
You can change the delay any time. Increasing it pushes the playback backward in time; decreasing it brings the playback closer to live. The transition is smooth — the feed doesn't restart.
What the athlete sees
While you're standing behind the iPad managing the delay, the athlete sees:
- The most recent rep, played back at the delay you've set.
- The same playback loops continuously — when the playback reaches the present (the moment the rep actually happened), it picks up the next moment automatically.
The screen is large enough for one athlete to review in private, or for a small group standing 3–5 feet away to watch together. For larger groups, AirPlay to a TV — see AirPlay to a TV.
Saving a clip
When something is worth keeping, tap the Save button while the moment is playing back (or right after).
RepRecap saves the most recent N seconds of footage as a clip. The default is 10 seconds; you can adjust this in Settings.
A green confirmation appears briefly. The clip lands in the Library tab.
Stopping
Tap the Stop button (bottom-right, where Start used to be) to end the recording session. The buffer is cleared. The live feed comes back.
You can stop and restart any number of times during practice. Saved clips stay in the Library; the rolling buffer of unsaved footage doesn't.
What's happening behind the scenes
RepRecap holds about 60 seconds of recent video in the iPad's memory. The playback layer reads from that buffer at "now minus your delay." Saving a clip slices the buffer at the moment you tap and writes those seconds out to a file.
This means:
- The app is always recording while the Record screen is showing the delayed view.
- Anything you don't explicitly save rolls off and is gone for good.
- Nothing leaves the iPad. There's no upload, no cloud sync, no "save to drafts" — just the rolling buffer and the saved clips you explicitly keep.
Where to go next
- Saving clips — more detail on the save button and clip length.
- Tagging players — connect a clip to an athlete on your roster.
- Building a reel — stitch tagged clips into a per-athlete review.
Last updated 2026-05-11