How it works
Most camera apps work like this: tap record, perform the action, stop record, scrub back, watch. That's two interruptions per rep and a lot of taps.
RepRecap removes the interruptions. Your iPad or iPhone is always recording and always playing back at the same time — the playback just runs a few seconds behind the camera. You set the gap with a delay slider.
A typical loop
Picture a hitting line. The iPad is on a tripod a few feet behind the player. The delay is set to 15 seconds. The same loop works on iPhone too; the iPad is just easier for athletes to see during practice.
- The athlete approaches and hits.
- They jog around the iPad toward the TV (or just turn back to the iPad screen).
- About fifteen seconds after they made contact, they watch themselves hit.
- The next athlete is already approaching the line. Nothing on the iPad needs to be touched.
The device never stopped recording, and the playback never stopped running. It's one continuous feed of the camera, offset in time.
Picking the right delay
The delay you want depends on how long it takes the athlete to walk over to the screen:
- 0–5 seconds — drills where the athlete stays in place (passing, setting reps in a small space).
- 10–15 seconds — typical hitting line where players approach, hit, then walk to the side.
- 20–30 seconds — longer rotations or when you want the athlete to take a breath before reviewing.
- 30+ seconds — rare. Mostly useful for a TV in a different part of the gym where players watch in a group.
You can change the delay at any time without restarting anything.
Saving clips
When something is worth keeping, tap Save during or right after the playback. RepRecap holds onto that clip in its library. Everything else — the parts of practice you didn't tap save for — rolls off after about a minute and is gone.
Saved clips can be tagged to athletes on your roster, gathered into per-athlete reels, and exported through the device's Photos library when you want to share.
What's stored where
- Live video buffer — about a minute of recent footage held in the device's memory. Not a file. Not searchable. Rolls off continuously.
- Saved clips — short MP4 files stored in the device's Photos library, inside a per-team album named
RepRecap — <Team Name>. They show up in both the RepRecap Library tab and the Photos app. - Reels — stitched-together clips with a name card, stored in the same Photos album.
- Roster, tags, notes, reel definitions — stored in RepRecap's own metadata, separate from the video. Pointers to the Photos assets.
That last point is the key model: Photos is the source of truth for the video files; RepRecap stores the labels and structure that turn raw clips into something coachable. Even if you delete RepRecap, your clips remain in Photos.
Last updated 2026-06-03